Monday, January 19, 2009

Sample Character: Gemini Jones

Gemini grew out of a need to show a character with a Core "Ability" of Knowledge and what could be done with it. I'm still not sure how useful Knowledges are going to be. So far, I think they have served us pretty well in the game. There have been several times when Mark (a physicist) has suggested approaches that his Character Drake (a pugilist) would have no clue about, but that [info]blimix's Character James, with Knowledge of physics, would have some inkling of. That has saved the team time that would have been spent researching Mark's suggestion, even assuming they would have thought of it. Also, assuming Knowledge associated with Abilities seems to flow pretty naturally, too.
In building Gemini, I noticed that I had priced the Knowledges a bit too cheaply, in an effort to balance their perceived uselessness. I have thence increased the costs slightly in the manual (in case you are trying to recreate these Characters for some reason).


Slaintè,
Q

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